Rank | Score | Algorithm |
---|---|---|
0 | 0.62 | Humans |
1 | 0.44 | Brightness / Texture Gradients |
2 | 0.44 | Ren et al. NIPS2012 (color) |
3 | 0.43 | Global Probability of Boundary (color) |
4 | 0.42 | Brightness / Color / Texture Gradients |
5 | 0.41 | xren (color) |
6 | 0.41 | min-cover |
7 | 0.39 | Boosted Edge Learning (color) |
8 | 0.39 | gPb-ucm (color) |
9 | 0.37 | Arbelaez POCV2006 |
10 | 0.35 | Random |
11 | 0.34 | Color Gradient |
Rank Algorithm (Score) | Pb | Precision/Recall |
---|---|---|
0 Humans (0.62) |
||
1 Brightness / Texture Gradients (0.44) |
||
2 Ren et al. NIPS2012 (color) (0.44) |
||
3 Global Probability of Boundary (color) (0.43) |
||
4 Brightness / Color / Texture Gradients (0.42) |
||
5 xren (color) (0.41) |
||
6 min-cover (0.41) |
||
7 Boosted Edge Learning (color) (0.39) |
||
8 gPb-ucm (color) (0.39) |
||
9 Arbelaez POCV2006 (0.37) |
||
10 Random (0.35) |
||
11 Color Gradient (0.34) |
Page generated on 20-Feb-2013 11:08:26.