| Rank | Score | Algorithm |
|---|---|---|
| 0 | 0.90 | Humans |
| 1 | 0.44 | Global Probability of Boundary (color) |
| 2 | 0.41 | Ultrametric Contour Maps |
| 3 | 0.40 | xren (color) |
| 4 | 0.38 | Boosted Edge Learning (color) |
| 5 | 0.36 | Brightness / Texture Gradients |
| 6 | 0.36 | min-cover |
| 7 | 0.35 | Brightness / Color / Texture Gradients |
| 8 | 0.32 | Color Gradient |
| 9 | 0.27 | Random |
| Rank Algorithm (Score) | Pb | Precision/Recall |
|---|---|---|
| 0 Humans (0.90) |
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| 1 Global Probability of Boundary (color) (0.44) |
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| 2 Ultrametric Contour Maps (0.41) |
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| 3 xren (color) (0.40) |
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| 4 Boosted Edge Learning (color) (0.38) |
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| 5 Brightness / Texture Gradients (0.36) |
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| 6 min-cover (0.36) |
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| 7 Brightness / Color / Texture Gradients (0.35) |
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| 8 Color Gradient (0.32) |
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| 9 Random (0.27) |
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Page generated on 14-Jan-2009 15:58:05.