Rank | Score | Algorithm |
---|---|---|
0 | 0.85 | Humans |
1 | 0.84 | Brightness / Color / Texture Gradients |
2 | 0.82 | Ultrametric Contour Maps |
3 | 0.82 | Brightness / Texture Gradients |
4 | 0.82 | xren (color) |
5 | 0.82 | Global Probability of Boundary (color) |
6 | 0.79 | min-cover |
7 | 0.66 | Boosted Edge Learning (color) |
8 | 0.59 | Color Gradient |
9 | 0.13 | Random |
Rank Algorithm (Score) | Pb | Precision/Recall |
---|---|---|
0 Humans (0.85) |
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1 Brightness / Color / Texture Gradients (0.84) |
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2 Ultrametric Contour Maps (0.82) |
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3 Brightness / Texture Gradients (0.82) |
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4 xren (color) (0.82) |
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5 Global Probability of Boundary (color) (0.82) |
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6 min-cover (0.79) |
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7 Boosted Edge Learning (color) (0.66) |
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8 Color Gradient (0.59) |
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9 Random (0.13) |
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Page generated on 14-Jan-2009 15:58:05.