Rank | Score | Algorithm |
---|---|---|
0 | 0.86 | Humans |
1 | 0.84 | Ultrametric Contour Maps |
2 | 0.84 | Global Probability of Boundary (color) |
3 | 0.77 | Color Gradient |
4 | 0.75 | xren (color) |
5 | 0.73 | Boosted Edge Learning (color) |
6 | 0.72 | Brightness / Color / Texture Gradients |
7 | 0.71 | min-cover |
8 | 0.64 | Brightness / Texture Gradients |
9 | 0.38 | Random |
Rank Algorithm (Score) | Pb | Precision/Recall |
---|---|---|
0 Humans (0.86) |
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1 Ultrametric Contour Maps (0.84) |
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2 Global Probability of Boundary (color) (0.84) |
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3 Color Gradient (0.77) |
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4 xren (color) (0.75) |
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5 Boosted Edge Learning (color) (0.73) |
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6 Brightness / Color / Texture Gradients (0.72) |
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7 min-cover (0.71) |
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8 Brightness / Texture Gradients (0.64) |
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9 Random (0.38) |
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Page generated on 14-Jan-2009 15:58:06.