Rank | Score | Algorithm |
---|---|---|
0 | 0.77 | Humans |
1 | 0.61 | Global Probability of Boundary (color) |
2 | 0.59 | Brightness / Color / Texture Gradients |
3 | 0.57 | Brightness / Texture Gradients |
4 | 0.57 | Ultrametric Contour Maps |
5 | 0.51 | Random |
6 | 0.50 | min-cover |
7 | 0.50 | xren (color) |
8 | 0.49 | Boosted Edge Learning (color) |
9 | 0.47 | Color Gradient |
Rank Algorithm (Score) | Pb | Precision/Recall |
---|---|---|
0 Humans (0.77) |
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1 Global Probability of Boundary (color) (0.61) |
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2 Brightness / Color / Texture Gradients (0.59) |
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3 Brightness / Texture Gradients (0.57) |
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4 Ultrametric Contour Maps (0.57) |
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5 Random (0.51) |
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6 min-cover (0.50) |
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7 xren (color) (0.50) |
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8 Boosted Edge Learning (color) (0.49) |
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9 Color Gradient (0.47) |
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Page generated on 14-Jan-2009 15:58:05.