CS 260A. User Interface Design and Development

Catalog Description: The design, implementation, and evaluation of user interfaces. User-centered design and task analysis. Conceptual models and interface metaphors. Usability inspection and evaluation methods. Analysis of user study data. Input methods (keyboard, pointing, touch, tangible) and input models. Visual design principles. Interface prototyping and implementation methodologies and tools. Students will develop a user interface for a specific task and target user group in teams.

Units: 4.0

Prerequisites: Computer Science 61B, 61BL, or consent of instructor.

Credit Restrictions: Students will receive no credit for Computer Science 260A after taking Computer Science 160.

Formats:
Fall: 3 hours of lecture and 1 hour of discussion per week
Spring: 3 hours of lecture and 1 hour of discussion per week

Grading basis: letter

Final exam status: No final exam


Class Schedule (Fall 2018):
MoWe 10:30AM - 11:59AM, Jacobs Hall 310 – Eric J. Paulos

Spring 2018 class homepage on bCourses

Class homepage on inst.eecs

General Catalog listing


Department Notes:

Course objectives: The goal of the course is for students to learn how to design, prototype, and evaluate user interfaces using a variety of methods

Topics covered:

  • HCI Introduction
  • Brainstorming and Creativity
  • User Centered Design
  • Contextual Inquiry and Task Analysis
  • Informal Prototyping
  • Managing Teams
  • Evaluation Methods
  • Graphic Design
  • Platforms and Toolkits
  • Model-View Controller
  • Human Perception and Memory
  • Human Learning
  • Quantitative Evaluation Methods
  • Computer-Supported Cooperative Work
  • Mobile Device Interaction
  • Localization
  • Speech Interfaces
  • Personalization
  • Visualization
  • Help System Design

Related Areas: