Catalog Description: Techniques of modeling objects for the purpose of computer rendering: boundary representations, constructive solids geometry, hierarchical scene descriptions. Mathematical techniques for curve and surface representation. Basic elements of a computer graphics rendering pipeline; architecture of modern graphics display devices. Geometrical transformations such as rotation, scaling, translation, and their matrix representations. Homogeneous coordinates, projective and perspective transformations.

Units: 4

Prerequisites: COMPSCI 61B or COMPSCI 61BL; programming skills in C, C++, or Java; linear algebra and calculus; or consent of instructor.

Credit Restrictions: Students will receive no credit for Computer Science 284A after taking 184.

Formats:
Spring: 3.0 hours of lecture and 1.0 hours of discussion per week
Fall: 3.0 hours of lecture and 1.0 hours of discussion per week

Grading basis: letter

Final exam status: Written final exam conducted during the scheduled final exam period


Class Schedule (Spring 2024):
CS 184/284A – TuTh 11:00-12:29, Dwinelle 145 – Ren Ng

Class homepage on inst.eecs


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