Ph.D. Dissertations - James O'Brien

Applications of Machine Learning for Character Animation
Stephen Bailey [2020]

Animating Viscoelastic Fluids
Tolga Gokce Goktekin [2011]

Perceptually Based Tone Mapping for Low-Light Conditions
Adam Garnet Kirk [2011]

Improving Tetrahedral Meshes
Bryan Matthew Klingner [2008]

Fluid Animation from Simulation on Tetrahedral Meshes
Bryan Eric Feldman [2007]

Generating Surface Crack Patterns
Hayley Nicole Iben [2007]

Building Interpolating and Approximating Implicit Surfaces Using Moving Least Squares
Chen Shen [2006]

Tracking and Texturing Liquid Surfaces
Adam Wade Bargteil [2006]