Ph.D. Dissertations - James O'Brien
Applications of Machine Learning for Character Animation
Stephen Bailey [2020]
Animating Viscoelastic Fluids
Tolga Gokce Goktekin [2011]
Perceptually Based Tone Mapping for Low-Light Conditions
Adam Garnet Kirk [2011]
Improving Tetrahedral Meshes
Bryan Matthew Klingner [2008]
Fluid Animation from Simulation on Tetrahedral Meshes
Bryan Eric Feldman [2007]
Generating Surface Crack Patterns
Hayley Nicole Iben [2007]
Building Interpolating and Approximating Implicit Surfaces Using Moving Least Squares
Chen Shen [2006]
Tracking and Texturing Liquid Surfaces
Adam Wade Bargteil [2006]