Masters Reports
- C. Cheung, "Techniques for Solving and Visualizing Large Games," D. Garcia and J. Hug, Eds., EECS Department, University of California, Berkeley, Tech. Rep. UCB/EECS-2023-186, May 2023.
- A. Schedel, "Computer Science at UC Berkeley: The Consequences and Considerations of Running Courses at Scale," J. Hug, Ed., EECS Department, University of California, Berkeley, Tech. Rep. UCB/EECS-2023-177, May 2023.
- A. Liou, "GamesmanUni GUI Accessibility and Combinatorial Games," D. Garcia and J. Hug, Eds., EECS Department, University of California, Berkeley, Tech. Rep. UCB/EECS-2022-148, May 2022.
- A. Ling, "GamesmanPuzzles: A Leap Into the Puzzles Domain," D. Garcia and J. Hug, Eds., EECS Department, University of California, Berkeley, Tech. Rep. UCB/EECS-2021-146, May 2021.
- A. Ju, A. Hemani, J. Zeitsoff, Y. Dimitriadis, and A. Fox, "Building XP process metrics for project-based software engineering courses," J. Hug, Ed., EECS Department, University of California, Berkeley, Tech. Rep. UCB/EECS-2020-39, May 2020.
- S. Hewitt, "Teaching with Reinforcement Learning: A Smarter AutoQuiz," D. Garcia and J. Hug, Eds., EECS Department, University of California, Berkeley, Tech. Rep. UCB/EECS-2019-22, May 2019.
- S. Lau and J. Hug, "nbinteract: Generate Interactive Web Pages From Jupyter Notebooks," EECS Department, University of California, Berkeley, Tech. Rep. UCB/EECS-2018-57, May 2018.