Robert Francis Boothe

EECS Department, University of California, Berkeley

Technical Report No. UCB/CSD-89-534

, 1989

http://www2.eecs.berkeley.edu/Pubs/TechRpts/1989/CSD-89-534.pdf

Ray-tracing is often suggested as a problem which is well suited for execution on multiprocessors. It is characterized by having abundant parallelism, a very small sequential part, and aggravatingly long run-times. For simple will behaved scenes, linear speedup is easily achievable. However for realistic scenes which are typically both complex and non-uniformly distributed, parallel ray-tracing is a challenging problem. This thesis evaluates and compares implementations of a sophisticated ray-tracer on both shared memory and distributed memory machines.


BibTeX citation:

@techreport{Boothe:CSD-89-534,
    Author= {Boothe, Robert Francis},
    Title= {Multiprocessor Strategies for Ray-Tracing},
    Year= {1989},
    Month= {Sep},
    Url= {http://www2.eecs.berkeley.edu/Pubs/TechRpts/1989/5899.html},
    Number= {UCB/CSD-89-534},
    Abstract= {Ray-tracing is often suggested as a problem which is well suited for execution on multiprocessors. It is characterized by having abundant parallelism, a very small sequential part, and aggravatingly long run-times. For simple will behaved scenes, linear speedup is easily achievable. However for realistic scenes which are typically both complex and non-uniformly distributed, parallel ray-tracing is a challenging problem. This thesis evaluates and compares implementations of a sophisticated ray-tracer on both shared memory and distributed memory machines.},
}

EndNote citation:

%0 Report
%A Boothe, Robert Francis 
%T Multiprocessor Strategies for Ray-Tracing
%I EECS Department, University of California, Berkeley
%D 1989
%@ UCB/CSD-89-534
%U http://www2.eecs.berkeley.edu/Pubs/TechRpts/1989/5899.html
%F Boothe:CSD-89-534