Linear Time Algorithm for Weak Parity Games
Krishnendu Chatterjee
EECS Department, University of California, Berkeley
Technical Report No. UCB/EECS-2006-153
November 19, 2006
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We consider games played on graphs with the winning conditions for the players specified as weak-parity conditions. In weak-parity conditions the winner of a play is decided by looking into the set of states appearing in the play, rather than the set of states appearing infinitely often in the play. A naive analysis of the classical algorithm for weak-parity games yields a quadratic time algorithm. We present a linear time algorithm for solving weak-parity games.
BibTeX citation:
@techreport{Chatterjee:EECS-2006-153,
Author= {Chatterjee, Krishnendu},
Title= {Linear Time Algorithm for Weak Parity Games},
Year= {2006},
Month= {Nov},
Url= {http://www2.eecs.berkeley.edu/Pubs/TechRpts/2006/EECS-2006-153.html},
Number= {UCB/EECS-2006-153},
Abstract= {We consider games played on graphs with the winning conditions for the players specified as weak-parity conditions. In weak-parity conditions the winner of a play is decided by looking into the set of states appearing in the play, rather than the set of states appearing infinitely often in the play. A naive analysis of the classical algorithm for weak-parity games yields a quadratic time algorithm. We present a linear time algorithm for solving weak-parity games.},
}
EndNote citation:
%0 Report %A Chatterjee, Krishnendu %T Linear Time Algorithm for Weak Parity Games %I EECS Department, University of California, Berkeley %D 2006 %8 November 19 %@ UCB/EECS-2006-153 %U http://www2.eecs.berkeley.edu/Pubs/TechRpts/2006/EECS-2006-153.html %F Chatterjee:EECS-2006-153