Master's Theses & Technical Reports - Björn Hartmann
5th Year M.S.
Dreamcrafter: Imagining Future Immersive Radiance Field Editors with Generative AI
Cyrus Vachha [2024]
Towards Runtime Behavior Generation in Games
Nicholas Jennings [2024]
DreamSheets: Spreadsheets as Exploratory User Interface for Text-To-Image Models
Frederick Kim [2023]
Spreadsheet Bubbles: Showing Contextually Relevant Data During Formula Editing
Nidhi Kakulawaram [2021]
AuthorIVE: Authoring Interactions for Virtual Environments through Disambiguating Demonstrations
Stephanie Claudino Daffara [2020]
Jupyter’s Archive: Searchable Output Histories for Computational Notebooks
Kunal Chaudhary [2019]
LabelAR: A spatial guidance interface for fast computer vision image collection
James Smith [2019]
See-Thru: Towards Minimally Obstructive Eye-Controlled Wheelchair Interfaces
Corten Singer [2018]
Worker Expertise and Expert Rubrics in Crowdsourced Design Critique
Alvin Yuan [2015]
CrowdCritter: Strategies for Crowdsourcing Visual Design Critique
Wei Wu [2013]
M.S.
Indoor Scene Augmentation via Scene Graph Priors
Mohammad Keshavarzi [2022]
HindSight: Enhancing Spatial Awareness by Sonifying Detected Objects in Real-Time 360-Degree Video
Eldon Schoop [2018]
Bribecaster: Documenting Bribes Through Community Participation
Manas Mittal [2014]
Fantasktic: Improving Quality of Results for Novice Crowdsourcing Users
Philipp Gutheim [2012]
Location Privacy: User Behavior in the Field
Andrew Fisher [2012]